1280p True Fiction Download
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Creator: Lucky Lightford
Biography: I am a Copy, Creative and Technical Writer. Video games, music, and sports make my world go 'round. Never ready to see what comes next in this crazy world.
Runtime: 1H 34 M. Actors: John Cassini. Resume: Avery Malone, a wannabe writer and lonely librarian, gets her big break when she's hand-selected to assist her hero, reclusive author, Caleb Conrad. Whisked away to Caleb's remote estate, Avery is given her one and only task; to participate in a controlled psychological experiment in fear that will serve as the basis for Caleb's next novel. scores: 29 votes. Horror, Thriller. Release Year: 2019. There's cheap trick I didn't appreciate when the tall one cuts his hand with barbwire and then dips it into a corps' necrotic fluid but survives. It was a trick because Spoiler I was convinced the character would die eventually but the other dies and this survives. Also characters' uniforms often where too clean for the life in the trenches.
True Fiction download ebook. True fiction korean movie download. My theory- Margaret killed the counselors in 1970 for being fornicators (or shes Church of Satan) and framed Mr. Jingles. Mr. Jingles broke out to help the campers stay safe from Margaret. Brooke is the daughter of Mr Jingles. And the hippy is a time traveler. He was too surprised that the camp was closed. Xavier got a phone call from Ricahrd Ramirez, his ex lover. Notice Billie Lourde met Cody Fern by rear ending him. They have a history of traffic mishaps together! Every season with those two! lol I wonder if Nurse Rita works at the same place where Ray is a medical orderly. I think it was the cook who put headlights on Montana and ShortyShue in the lake. MrJingles raincoat, hat, and boots combo looks like the one from I KNOW WHAT YOU DID LAST SUMMER. I wonder is Margaret took her husband to the Hotel Cortez.
Masterpiece. Polygon - Dave Tach Unscored ~ Unscored I can’t separate Control’s deliberate oddities from its beauty or from its characters, and that’s what makes it so easy to recommend. This is one of the best games of the year. PC The Verge - Andrew Webster Unscored ~ Unscored While it can be tedious at times, Control is worth experiencing for the atmosphere alone. It’s the kind of place that feels both alien and mundane, and it becomes richer and more compelling the further you delve into it. Rock, Paper, Shotgun - Brendan Caldwell Unscored ~ Unscored I can’t overstate the fact that it’s a funny game – funny enough that the humour keeps you going from fight to fight, searching not for the source of your mysterious enemy, or for the answer to all the sub-mysteries surrounding Jesse, but for the next episode of the Threshold Kids. PC Ars Technica - Sam Machkovech Unscored ~ Unscored If you seek exhilarating third-person action, buy this before year's end. If you own a PC GPU that supports DirectX 12 ray tracing, buy this immediately. PC Eurogamer - Christian Donlan Recommended ~ Recommended Giddy action and astonishing art design combine in one of the great locations of modern video games. AngryCentaurGaming - Jeremy Penter Buy ~ Buy This is a 'Buy' from me, I think it's worth it. You can actually get this for $50 I saw on Amazon. You can get at $60 on the MS Store. I don't know what it is on Epic Store, they're there as well, but really to me, $50 or $60 this is still worth it if you like these kind of games. Obviously, may not be the longest game in the world, but what is there is really enjoyable despite some of those performance issues which I really do hope get locked up. And as I said, this is isn't based mostly on the console versions which did have more performance issues than I would have liked, so keep your eye out there to see some reports when the game goes live. PS4, XB1, PC EGM - Michael Goroff 100 ~ 10 / 10 Control is Remedy at the height of its abilities. Finally, the studio's expert handling of tone and story is met with gameplay that's just as engaging and refined. As an experiment in nonlinear world design, Control doesn't just stick with tried-and-true waypoints and forests. Its Oldest House is a brutalist masterpiece, and the characters inhabiting it are just as unforgettable. All told, it's going to be one of the most memorable games of the year. XB1 Saving Content - Justin Celani 100 - 5 / 5 Fans of single player games who love shows like X-files, Twin Peaks, and the sort, this is a must play. It’s refreshing to get a superbly crafted, story driven game, with no multiplayer and no micro transactions in today’s market. Fans of the genre need to have Control in their sights and I truly hope Remedy has a bonafide success on their hands. Control is one of the weirdest, fascinating, and most intriguing games I’ve ever played, a wild ride for sure. I’ll be there for the future DLC and a sequel if one ever comes. PC Stevivor - Steve Wright 100 ~ 10 / 10 Play Control for its lore, its sense of exploration or its combat, but the bottom line is this: you simply need to play it. It is absolutely my favourite Remedy game to date. XB1 Spiel Times - Caleb Wysor 100 ~ 10 / 10 If players give it time, and accept it on its own terms, they’ll find a masterpiece of third person action, physics-based chaos, and bravura visual design lurking under this thick slab of untreated concrete. This isn’t just Remedy’s best game since Max Payne 2. It’s the best game the studio has ever made. PC GamingTrend - Ron Burke 95 ~ 95 / 100 Control manages to take the awesome cutscenes we see in other games and makes them playable. A bizarre adventure with rewarding power fantasy, this is the culmination of all previous Remedy games. Part exploration game, and part sci-fi shooter, Control blends a tight narrative, stunning graphics with RTX-powered lighting, and a hub-based world to create something entirely new and absolutely gorgeous. PC PowerUp! - Leo Stevenson 94 ~ 9. 4 / 10 It's impeccably designed, masterfully executed and an absolute must-play. PS4 Video Chums - Charlie Jackson 93 ~ 9. 3 / 10 Control is truly unforgettable with loads of ways to play, terrific acting, lots to explore, satisfying gunplay and abilities, and a spectacular world and story to experience. XB1 Glitched Africa - Wessel Minnie 92 ~ 9. 2 / 10 In the end, Control delivers a brilliant story that kept me on the edge of my seat for roughly 20 hours. The story pacing is simply fantastic and for every bit of combat and puzzle-solving, there are new mysteries to uncover through environmental storytelling and collectables. Combined with the fantastic story is the combat and movement that feel so incredibly smooth and responsive, making it a near-perfect all-around experience that looks and feels great. PS4 Indie Ranger - Trevor Poole 92 ~ 92 / 100 That being said, I still think Control is an amazing experience that without a doubt any fan of action-adventure games should get their hands on. The combat encounters are frantic, frenetic, and fun. The storytelling and visuals are bonkers along with every strange, sometimes hilarious, concept thrown into the countless notes and documents you can find in the game. Rectify Gaming - Dave Rodriguez 90 ~ 9 / 10 Control represents the best of Remedy's past while pushing their blend of great action and storytelling to new heights. PC Slant Magazine - Steven Scaife 90 ~ 4. 5 / 5 stars With its everything-but-the-kitchen-sink imagination, Control is as much a thrilling paean to human curiosity as it is a warning of its numerous casualties. PC GameSpew - Richard Seagrave 90 ~ 9 / 10 Control is so good that even when faced with such annoyances you just jump right back in. It’s like a Remedy greatest hits compilation, taking the best bits from all of the studio’s previous titles while adding a Metroidvania spin, and it really works. XB1 Destructoid - Brett Makedonski 90 ~ 9 / 10 Control is a weird, enigmatic, perplexing masterpiece. It's also Remedy's most well-rounded work yet. Like Jesse levitating far off the ground, Control signifies Remedy is capable of ascending to great new heights. XB1 Easy Allies - Michael Huber 90 ~ 9 / 10 Control blends storytelling and action as you try to unravel the mysteries of a paranormal agency in crisis. Written PS4 TheSixthAxis - Aran Suddi 90 ~ 9 / 10 Control is one of the best story-focused single player games in years. Its unique mix of surrealism, sci-fi and mystery draws you in, but doesn't give everything away, and the combat is fantastically varied and provides just enough challenge. A culmination of everything that went before, Control is Remedy's magnum opus. PS4 GamesRadar+ - Sam Loveridge 90 ~ 4. 5 / 5 stars The perfect blend of narrative and gameplay, coherency and strangeness, Control is a game we'll be talking about for generations. PC PCGamesN - Phil Iwaniuk 90 ~ 9 / 10 A gripping descent into something between alternate history and fever dream, realised beautifully in audiovisual flair, and lacking just slightly in the combat itself. PC Screen Rant - Zak Wojnar 90 ~ 4. 5 / 5 stars Control is a worthwhile heir to Remedy's past while forging a bright vision for the future. PS4 PCWorld - Hayden Dingman 90 ~ 4. 5 / 5 stars Control is the culmination of Remedy's entire oeuvre to-date, pairing a top-tier action game with a dizzyingly dense and layered story about the Federal Bureau of Control, and the everyday horrors within. It's so good, you might even stop asking for Alan Wake 2. PC Game Revolution - Michael Leri 90 ~ 4. 5 / 5 stars From its narrative to its world to its puzzles and combat, Control intrigues its players and invites them to think and rewards them handily for doing so; a true remedy for overly linear and coddling game design. PS4 Echo Boomer - David Fialho - Portuguese 90 ~ 9 / 10 Control is absolutely insane! From its crazy and surreal concepts, fast-paced and visceral gameplay, to its gorgeous visuals, Remedy went all out with something so incredible that transcends the medium and can only be done in a video game. PC Fextralife - Yuria 90 ~ 9 / 10 Fast-paced action tied in with an intriguing story about a secret organisation which you will need to explore and discover it's hidden secrets. Visually detailed with polished fun gameplay, combining telekinetic powers with shooter combat. A playthrough could take 10 to 15 hours or more depending on the level detail you pay. A full thumbs up for this one. PC Next Gen Base - Ben Ward 90 ~ 9 / 10 Control has some very clear threads going back to Quantum Break, but it’s a game that far surpasses Remedy’s predecessor in many ways. A weird, creepy and wonderful exploration of an environment that has been meticulously crafted, it’s a must-play. Plenty of collectibles and side missions should keep you hooked for long after the final credits roll, and I really hope that this brings Remedy the commercial success that it so obviously deserves. PC MSPoweruser - Lewis White 90 ~ 9 / 10 Control is one of Remedy’s Entertainment’s most inventive and captivating titles yet. For those still bummed out over the disappointing Quantum Break, Remedy has done well to improve on everything that upset players before. There’s more of everything: combat, content, style and story. This is the proud return of Remedy: distanced from the cold grasp of television, this is a full, lengthy title that always is one of Remedy’s best. Digitally Downloaded - Harvard L 90 ~ 4. 5 / 5 stars For the most part, Control is a resounding success. PS4 - Andrea Porta - Italian 90 ~ 9 / 10 If Remedy decides to leave the history of the Bureau "in isolation", or expand it in the future, we still cannot know it: the hope, of course, is that the Old House represents only a first step in this strange, crazy and beautiful universe. PS4 GameSkinny - Mark Delaney 90 ~ 9 / 10 stars Control is undoubtedly Remedy's biggest and weirdest game yet. In many ways, it's also their best, all while it paves the way for a Marvel-like connected universe. XB1 COGconnected - Paul Sullivan 89 ~ 89 / 100 Even with its imperfections, the incredible design, storytelling, and gameplay chops on display boil down to this: Control is the best game Remedy has made, and it’s one of the most unique narrative action games out there. PS4 IGN - Jonathon Dornbush 89 ~ 8. 9 / 10 Control is set in an engrossingly weird paranormal world that I couldn’t help but explore. PS4 PC Gamer - James Davenport 88 ~ 88 / 100 Control's thin protagonist and abrupt ending are propped up by an abundance of mystery, wonder, and glorious room-destroying combat. PC Heavy - Elton Jones 88 ~ 8. 8 / 10 Control is a pretty impressive third-person action romp that’s held up by a far-out story, strong visuals/audio, and a reliance on telekinetic powers that make combat and exploration all the more interesting. PS4 Noisy Pixel - Azario Lopez 85 ~ 8. 5 / 10 Control stretches the imagination of reality and takes the player on an unexpected journey. The developers took a huge chance on their approach to storytelling and their ability to navigate players through new and unique systems and it pays off. PS4 Xbox Achievements - Dan Webb 85 ~ 85 / 100 Control is another absolute hit from Remedy, one that delivers from both a gameplay and narrative perspective. One of the generation's most intriguing game worlds and almost perfect pacing, the only thing that holds Control back from being an all-time classic is its unfortunate and frustrating technical issues. XB1 Critical Hit - Geoffrey Tim 85 ~ 8. 5 / 10 Control is an intriguing, fascinating experience. The third-person action, while slick and elegant, is perhaps a little pedestrian - but the completely bonkers story and the rewarding sense of exploration and discovery help cement Control as one of Remedy's best games. PC PSX Brasil - Ivan Nikolai Barkow Castilho - Portuguese 85 ~ 85 / 100 Despite its confusing story, Control is a great action adventure game with a varied gameplay. The idea of a weapon being used for all functions, combined with all of Jesse's psychic powers, makes combat work very well. The simplified "metroidvania" style is also very good, making Control to be not so linear. PS4 Geek Culture - Jake Su 85 ~ 8. 5 / 10 Control draws you in with its wonderfully crafted world, and never unhooks its claws of fun combat and a tremendous Metroidvania experience. PS4 PushStartPlay - Richard Lee Breslin 85 ~ 8. 5 / 10 Control is most certainly a game worthy of your time and I doubt that you’ll play a better thriller shrouded by mystery this year PS4 Boomstick Gaming - Deadite AGK 84 ~ 8. 4 / 10 Control is an amazing third-person action shooter that is a spectacle to behold when its combat is firing on all cylinders that is only limited by its somewhat anemic core systems and hit-and-miss storytelling. If you go into Control with the right frame of mind, you'll definitely enjoy the tightly crafted, psychological journey that Remedy has laid out for you. PC New Game Network - Ben Thomas 81 ~ 81 / 100 Control offers some of the best combat from Remedy, balancing supernatural abilities with a handy service weapon. Its non-linear twisted levels, populated with varied Hiss enemies, make for an appealing supernatural world. With a better protagonist and some fine-tuning, it could have been truly extraordinary. PC Worth Playing - Chris "Atom" DeAngelus 80 ~ 8 / 10 Control is a fun follow-up to the sort of weird surreality from Alan Wake without being a direct story sequel. It has distinctive visuals, a dark sense of humor, lots of fourth-wall breaking, and enjoyable combat. If you're looking for a shooter with its own sense of style and a solid amount of content, look no further than Control. Just don't start getting paranoid about why your controller wasn't where you last saw it.... PC Wccftech - Alessio Palumbo 80 ~ 8 / 10 Control features Remedy's most original setting yet, the studio's most open-ended game environment yet and great action combat that makes you feel like a badass. The game also stands out on PC as one of the finest examples of real-time ray tracing to date. It shouldn't be passed upon by any action/adventure game fans, even if it's not quite a masterpiece. PC VideoGamer - Josh Wise 80 ~ 8 / 10 Control is Remedy at its best: pulpy, weird, and immensely satisfying to play. Its setting is a potent concoction of '60s brutalist style and wacky sci-fi. Performance issues hamper the shootouts, and the characters are a little cold, but it's the setting and atmosphere that win the day. XB1 GameSpot - Peter Brown 80 ~ 8 / 10 A different kind of haunted house makes Control hard to resist. PS4, XB1, PC Gameblog - Rami Bououd - French 80 ~ 8 / 10 Control is a true Remedy experience, with some nervous and satisfying action, fantastic story and narrative elements, and stimulating exploration... And that very wird touch that makes it unique. And very good. PS4 TrustedReviews - Jade King 80 ~ 4 / 5 stars Control is one of Remedy Entertainment’s greatest achievements. As a shooter, it’s lovingly satisfying to play, as all of its mechanics mesh to create a slick, supernatural explosion of paranormal powers and eclectic gunplay. Combine that with open-ended exploration and the package is nearing excellence. So it’s a shame the narrative can be needlessly muddled, stewing at a slow pace before rocketing towards a conclusion that sadly doesn’t feel earned in the end. USgamer - Mike Williams 80 ~ 4 / 5 stars Control continues the basic formula that Remedy Entertainment has been playing with for all these years—third-person action with a hint of unreality—but it feels like the studio has reached its final form. PS4 Daily Star - Ben Walker 80 ~ 4 / 5 stars Control interweaves a superlative environment with brilliant combat and stellar map design. I just wish that the enemies were more varied at times and the story was a bit more compelling, but that doesn’t make the game bad at all. Control is a wonderful experience that any Remedy fan or supernatural connoisseur would enjoy. PC Gaming LYF - Charles Tyldsley 80 ~ 4 / 5 stars Control is a fantastic game that comes so close to being an absolutely incredible one. Providing some of the best gameplay Remedy have created since Max Payne, it's an undoubtedly fun game with an intriguing story. Some areas such as the weapon and environment variety only slightly negatively impact what's an otherwise brilliant title. GotGame - David Poole 80 ~ 8 / 10 If you like weird and supernatural games, this one is worth picking up. If you prefer a game with less thought and more action, then it might not be your cup of tea. Even so, there's plenty of intense action in Control. XB1 WellPlayed - Kieran Stockton 80 ~ 8 / 10 Control's unique multi-dimensional setting and quirky sci-fi tone make for a good time, even when the combat doesn't quite rise to the same level XB1 Handsome Phantom - Dustin Furman 75 ~ 7. 5 / 10 Overall, Control has severe highs and lows. The mix of shooting and power based combat feels great, and features a robust system of mods and upgrades that allow you to customize to how you prefer to play. Additionally, The Oldest House is a unique environment, and is at the core of what makes the premise of the game so intriguing. Unfortunately, it gets in its own way by gating off so much of the details and lore through countless documents and audio logs that break the flow of the game. With an ending that leaves many questions unanswered and plot points unresolved, it leaves players unsatisfied and wondering "is that it? " PC DualShockers - Logan Moore 75 ~ 7. 5 / 10 Remedy Entertainment's latest game, Control, continues to embrace the weirdness that has permeated in the studio's past titles but fails to excel in any one area. XB1 PlayStation Universe - Eric Hauter 70 ~ 7 / 10 Remedy's Control might eventually be one of the coolest games on the market, but upon release framerate, balance, and popup issues are so rampant that players are forced to change their style of play to work around the bugs. While Control's world-building, performances, and writing are all superb, the difficulties in actually playing through the game to see all that cool stuff leads to a deep sense of frustration. PS4 Windows Central - Brendan Lowry 70 ~ 3. 5 / 5 stars Though it has an excellent foundation, Control never truly achieves greatness. It's a solid game, but not a title that will wow most players. XB1 Push Square - Liam Croft 70 ~ 7 / 10 There's no doubting that Control is a good experience, but it's not one that'll go down in the history books. Its explorative and combat-focused gameplay is a major highlight thanks to abilities that give you the chance to get creative, but the unreliable framerate that goes with it puts a stop to the enjoyment far too frequently. This is most definitely worth playing, but that's about as far as any substantial praise can go. PS4 Twinfinite - Ed McGlone 70 ~ 3. 5 / 5 In spite of itself Control still winds up being an enjoyable unique feeling action game that isn’t like anything else on the market right now, and won’t take up a ton of your time. PS4 The Digital Fix - Yannis Vatis 70 ~ 7 / 10 While some technical issues plague this highly atmospheric action adventure, Control has a highly customizable combat system that is fun and addictive to play. PS4 We Got This Covered - Dylan Chaundy 40 ~ 2 / 5 stars Thanks to poor "bigger is better" design choices, technical gaffes, obtuse exploration, a bromidic narrative, and zero atmosphere, Control is soul-crushingly disappointing, and a mere shadow of the studio's far superior Alan Wake. PS4.
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True fiction download free. Dont know if anyone noticed, but Jonass name is an anagram of Jason Voorhees. Idk why but I thought it was Leonardo DiCaprio in the thumbnail. So actually the ring is what attaches your soul to the lodge. The golden shovel painting. There will be a whole episode on Jonas, a lot like “the queen” in castle rock. There is a lot more to him. Did you notice that the hiker got his ear cut off before Mr. Jingles got to the camp. Why are you not surrounded by a comical amount of donuts.
I love all your videos. You inspire me to make these type of videos. Another one is Marylin Monroe. Murder, suicide, or accident Monroe's death was crucial to the development of TP. True Fiction download download. Team Silent Hill brought me here. True Fiction downloads. My father was a Vietnam vet 327th Infantry 1st BDE 101st, so I have fears about agent orange attributing to illnesses my siblings and I have... this is frightening. Looks really good for 56 and with doing all the drugs. Nothing wrong with skepticism. But adopting it as a lifestyle is unprofessional. Skepticism is a tool used by everyone, not a belief system based on political philosophy or attention craving. When supposed skeptics intentionally misstate their profession's opinion and cherry-pick data, they lose all credibility.
Harry, I have no idea where this will lead us, but I have a definite feeling it will be a place both wonderful and strange Really sums up the entire series. The Return kicked ass. In hindsight, I think I miss Greg and Ryan more than the show. A fun, mind-bending ride of unpredictable weird, but it stuck with me much less than Lynch usually does. Lost too much momentum in the 2nd half, too. True fiction downloader. True Fiction download page. I remember just flipping through the channels when I landed on the pilot episode. I hadn't heard anything about it before it premiered. It was just so weird that I loved it. It was the water cooler talk of the time. Season 2 kind of took a nosedive halfway through.
1:53 Fluff the pillow. True fiction english subtitles download. I expect there have been posts like this in the past, but this one is mine. I will explain some history and then go through my Discord data package with you. Three and a half years ago, on 2016-05-02, I signed up for Discord. Discord was pretty cool at the time, and it still is, since nothing else really competes with even its text chat in terms of speed, features, ease of use, and looking pretty. I am currently subscribed to the premium service Nitro, paying with card. On 2018-07-17, or around then, as part of GDPR, Discord allowed you to download your data, and also provided controls for turning off how much data you want them to store. As soon as this feature became available, I requested a copy of my data, and once I received it 30 days later, I set the privacy switches to share as little as possible. More than one full year has passed since then, so I thought I'd request another data package to see what's in it now. Since 2019-03-01, I have used the Canary desktop client on Linux (Canary is like a beta) along with mods to stop it sending tracking information. I also use the regular unmodified Discord Android app on LineageOS without gapps. I requested my data on 2019-12-27 and received it a couple of days later. Here is something interesting to note. In this support article,, it says: When you turn the flag off, the events are sent, but we tell our servers to not store these events. They're dropped immediately — they're not stored or processed at all. The reason that we chose to do it this way is so that when you turn it off on your desktop app it also turns off automatically on your phone - and vice-versa. This allows us to keep things the same across all of our apps and clients, across upgrades. I don't believe I need to add an explanation on why sending events that you've turned off is a Bad Thing. Here's someone else's information about how the actual tracking is implemented: (please do not contact this person with questions or comments) / end preamble / The data is distributed as a ZIP containing JSON and CSV files for easy machine consumption. You can prettify, syntax colour, and read a JSON file with this command: unbuffer jq. | less -r, then use the standard less controls to simply filter and search for data. The data is divided into 5 folders: account, activity, messages, programs, and servers. I'll get the least interesting ones out the way first so that we can end on a banger. If you're short on time, scroll down to the section about activity. servers Each server you are in gets its own folder named after the server ID. The folder contains JSON files containing the server's name. If you have permission to view the audit log, some audit log entries are also included. programs An empty folder. I believe this is for the various testing programmes one can participate in, but I haven't knowingly participated in any. messages Your messages, organised by their channel IDs. An file gives a name for each ID, which is either just the plain channel name ( questions) or for DMs, ( Direct Message with Person#0000). Each channel folder contains, describing either the server details or the DM recipients, and a, containing all the messages that you have sent (not received) there, with an ID, timestamp, content, and links to any attachments. The message attachment files themselves are NOT included in the archive. Deleting a message with attachments, or deleting the account that sent that message, will delete the attachment file from Discord's servers. If you want a complete copy of your data including attachments, you must go through and download every attachment you've sent using the message csvs first. account Information about your account. It's stuff you'd expect, like username, email, avatar, friends list, blocked list, payment details (only last 4 digits of card are in the archive, yet automatically recurring payments are possible, which is interesting), user notes, settings, muted channels, stuff like that. Remember Discord's feature where it tells your friends which games you're playing by monitoring active processes? It actually stores history for that. However, I cannot tell whether it only stores history for recognised games which use the rich presence feature, or whether it only stores history for recognised games plus games that you manually add, or whether it stores history for all processes on your computer including unregistered ones. I have the game recognition feature turned on. Presumably turning it off would stop this data collection (? ). However, either way, there is no need for Discord to store my complete play history. Here's a sample: "user_activity_application_statistics": [ { "application_id": "356875570916753438", "last_played_at": "2018-04-30T04:02:35. 025000+00:00", "total_duration": 12055, "total_discord_sku_duration": 0}, "application_id": "356877880938070016", "last_played_at": "2019-01-16T00:54:57. 584000+00:00", "total_duration": 135, No, I don't know what these application_ids correspond to. activity There are two folders in here, reporting and tns (possibly stands for "trust & safety", the name of discord's global moderation team? ). Each folder contains a file named. There is no file for 2016, 2017 or 2018, despite my account existing back then. My previous data package did include folders for 2016, 2017 and 2018. However, the 2019 file does include events with timestamps from 2016-2019, so I assume they have been simply merged. cloud@future ~/B/P/d/a/reporting> du -h 433M cloud@future ~/B/P/d/a/reporting> wc -l 410478 cloud@future ~/B/P/d/a/tns> du -h 103M cloud@future ~/B/P/d/a/tns> wc -l 86896 This is a lot of stuff. These JSON files have no unnecessary whitespace like indentation or newlines in them to use up bytes. Please take a moment to think about how much data Each file contains newline-separated JSON objects, each representing an event. Each event object can have its own keys, but there are some common keys between events: event_type and event_id. Let's summarise all the possible event_types: cloud@future ~/B/P/d/a/reporting> jq -r. event_type | sort -u | string join ', ' accepted_instant_invite, account_link_step, ack_messages, af_exited, af_loaded, af_viewed, application_closed, application_created, application_deleted, application_opened, application_updated, app_opened, authorized_app_removed, channel_updated, claim_account, create_guild, create_oauth2_application, custom_status_updated, data_request_completed, data_request_initiated, delete_guild, gift_code_copied, gift_code_created, gift_code_resolved, gift_code_sent, guild_joined, joined_integration, launch_game, leave_guild, library_viewed, login_successful, oauth2_authorize_accepted, open_modal, open_popout, payment_flow_started, payment_source_added, payment_source_updated, payment_succeeded, premium_guild_subscription_created, premium_purchase_completed, premium_purchase_started, privacy_control_updated, promotion_viewed, register, send_message, session_end, session_start, sku_entitlement_created, start_listening, start_speaking, store_directory_browse_viewed, store_directory_card_interacted, store_directory_exited, store_directory_hero_viewed, store_directory_viewed, store_listing_viewed, subscription_period_scheduled, transaction_completed, update_connected_account, verify_account cloud@future ~/B/P/d/a/tns> jq -r. event_type | sort -u | string join ', ' accepted_instant_invite, ack_messages, add_channel_recipient, application_created, application_deleted, application_updated, authorized_app_removed, channel_deleted, channel_opened, channel_permissions_overwrite_updated, channel_updated, create_channel, create_emoji, create_guild, create_instant_invite, data_request_initiated, delete_emoji, delete_guild, friend_request_failed, guild_joined, guild_member_updated, guild_outage_viewed, guild_role_updated, guild_settings_updated, invite_sent, join_call, joined_integration, join_voice_channel, leave_guild, local_settings_updated, login_successful, message_edited, oauth2_authorize_accepted, payment_flow_started, payment_succeeded, remove_channel_recipient, resolve_invite, send_message, session_end, session_start, sku_entitlement_created, start_listening, start_speaking, subscription_period_scheduled, transaction_completed, update_connected_account, update_relationship, update_user_settings, user_account_updated That's a lot of event types. Here are some highlights: channel_opened, ack_messages, login_successful, start_speaking, session_start, session_end, send_message, open_modal, launch_game ack_message is when a channel is marked as read. This happens automatically when a message is sent while you are in the channel, when you open a channel and the unread messages are smaller than the screen height, when you scroll to the bottom of a channel with unread messages, and when you manually mark a channel as read through the right-click menu or pressing ESC. Simply put, it's acknowledging that you read a message. All these acknowlegements are stored as events. So what data is associated with them? Anything with XXX has been redacted, but the partial information and length is correct. { "event_type": "ack_messages", "event_id": "AQEXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", (this is base64 and seems to have no meaningful text representation) "event_source": "client", "user_id": "176XXXXXXXXXXXXXXX", "domain": "Reporting", "freight_hostname": "api-prd-main-dmcn", "ip": "", (this was my IP at the time. discord stores the last digit as 0. ) "day": "1202", "chosen_locale": "en-GB", "detected_locale": "en-GB", "user_is_authenticated": true, "browser_user_agent": "Discord-Android/925", "browser": "Discord Android", "device": "ONEPLUS A5010, OnePlus5T", (this is indeed my device) "cfduid": "dc070ca8d1570a61dc42ab7c31ca1c3be1553419883", "os": "Android", "os_version": "8. 1. 0", "os_sdk_version": "27", "client_build_number": "925", "client_version": "9. 2. 5", "city": "Alexandria", (this is with a VPN, so I will not redact it) "country_code": "AU", "region_code": "NSW", "time_zone": "Australia/Sydney", (this varies, and is presumably detected by IP location) "isp": "Choopa, LLC", "channel_id": "354XXXXXXXXXXXXXXX", "channel_type": "1", (this is a DM. see below) "channel_size_total": "1", "channel_size_online": "12", "channel_member_perms": "0", "channel_hidden": false, "client_send_timestamp": "null", "client_track_timestamp": "null", "timestamp": ""2019-08-17T09:34:33. 227Z""} (if the channel is in a server, this data is also sent in the same object) "guild_id": "382XXXXXXXXXXXXXXX", "guild_size_total": "605", "guild_member_num_roles": "3", "guild_member_perms": "redacted", "guild_num_channels": "37", "guild_num_text_channels": "35", "guild_num_voice_channels": "2", "guild_num_roles": "28", "guild_is_vip": false} open_modal? { "event_type": "open_modal", "event_id": "AQMXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", "freight_hostname": "api-prd-main-d75c", "ip": "", "day": "1209", "browser_user_agent": "Mozilla/5. 0 (X11; Linux x86_64; rv:68. 0) Gecko/20100101 Firefox/68. 0", "browser": "Firefox", "browser_version": "68. 0", "cfduid": "db0c8fad56eec95cd3ccf0357ad1448381537575062", "os": "Linux", "client_build_number": "44333", "release_channel": "stable", "referrer": ", "referring_domain": "", "city": "Alexandria", "time_zone": "Australia/Sydney", "source": "Guild Channels", "type": "Instant Invite Modal", "client_send_timestamp": ""2019-08-25T03:15:42. 941Z"", "client_track_timestamp": ""2019-08-25T03:15:42. 897Z"", "timestamp": ""2019-08-25T03:15:43. 464Z""} That seems to be an invite link that I clicked outside of the app. launch_game? { "event_type": "launch_game", "freight_hostname": "api-prd-main-nv3p", "day": "1033", "browser": "Discord Client", "cfduid": "d25aca78dd2b63cda16d872ab52738bc71539254767", "os_version": "4. 20. 12-arch1-1-ARCH", "os_arch": "x64", "client_build_number": "33046", "release_channel": "canary", "client_version": "0. 0. 71", "distro": ""Arch Linux"", "window_manager": "unknown, openbox", "city": "Wiola", (this is without a VPN, so I have replaced the city with a fictional one) "country_code": "NZ", "region_code": "WIO", "time_zone": "Pacific/Auckland", "verified": false, "distributor": "steam", (I do not know how it figured this out, but I assume it detected that the executable path is in ~/) "client_send_timestamp": ""2019-03-01T12:40:36. 987Z"", "client_track_timestamp": ""2019-03-01T12:40:36. 965Z"", "timestamp": ""2019-03-01T23:17:55. 649Z""} So all your game_launches (it is unclear what qualifies as a "game") are tracked, but the executable's name and path are not tracked (or at least, not tracked here). cloud@future /m/b/P/d/a/reporting> jq -r. event_id | sort -u | wc -l 409652 The event_id seems to be unique, or at least nearly unique (410478 lines in file). I won't post the whole send_message event, but it also includes fields like number of words, number of letters, number and type of emojis, and whether it is emoji only. Those are the highlights, but using Discord has much more obvious and serious data collection going on: the content of your messages. Discord's moderation team can read your messages. Presumably they can read anyone's messages. What would you type in a private message to someone? Your secrets? Your fears? Your passwords? The average person would. I have sent passwords over Discord to my co-developers. I talk to friends, I talk to my lovers and to my loved ones. They know a lot about me — but they know less about me than Discord does. While the platform may not be able to do anything bad with my messages on its own, the platform's staff members absolutely can. After all, they have to investigate abuse reports, which means they need to look at public and private messages. I do not believe you are informed if someone else reports your messages. Staff members can read outside of the specifically reported messages for context. I do not know what, if any, procedures must be carried out to get access to these messages, or if there is any kind of approval system. One would hope so, but this is Discord, so probably not. So when you use Discord, keep this in mind: Every single thing you touch inside of the app, and even some things outside of it, are logged in an event containing your user ID, a unique event ID, a timestamp, and a very detailed description of what exactly you did. Every single message and attachment you send may be perused by Discord staff and of course potential future hackers. I'll give them one good point though — unlike on reddit, messages and attachments that you delete are actually gone for good. use matrix or xmpp if you care at all about keeping what you write private.
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Really well done. It's a long story, and sometimes I don't like it, but it's mine and this is how it started for me and what I have to work with. I want to share it because most people seem surprised and curious when learning about someone growing up in a cult. I'm F23 mixed race Australian/latina. When I was a child, I didn't have the perspective to notice that something may have been wrong. Sure the faith was a huge part of my life, but it was something I felt grateful for. I'd been taught that everyone else was hugely disadvantaged, and that I had been blessed because I'd been prayed for. I felt better (luckier) than my peers, and learned to pity "outsiders" because they didn't have the understanding and faith that could mean their eternal salvation. I went to school mostly, but wasn't allowed to mix with the other kids, watch TV, go to religion classes, wear the same uniform (girls have to wear modest skirts and dresses) and a lot more. I remember the first time I felt truly left out. I was in grade three, wore a long home made dress with longer sleeves (because the school dresses were not acceptable to my mom) I wore my hair in long braids down my back, and I just felt the teachers talking about me behind my back a lot. It was just a really strong vibe. I get it know. I think they may have felt confused and sorry for me. Anyway, the cult has no name and they are proud of that, because Jesus apparently gave no name to his followers. They are non-denominational Christians who believe in the gospel, but there is a lot of sinister stuff that goes on behind the scenes that I've only become aware of after leaving. Child molestation is constantly and fervently swept under the mat, and victims are threatened if they take it to the police. They believe that they are above the law. 60 minutes Australia made a documentary on it in 2019: The physical restraints included: long skirts and dresses of you're a girl, long hair if you're a girl, no makeup, no painted nails, no jewellery, no macaroni necklaces (even if you're in preschool apparently, I remember that sad day) no TV, no movies, no music, no Christmas or Easter, movie stars are devil worshippers (according to my dad) absolutely no sex before marriage, no science based beliefs or research, no alcohol or drugs, no profanity, no fiction reading, no masturbatory activity (my brother and I knew about it when we were young but at age 12 learned the word for it, and my father cursed the internet for the loss of our innocence) Much less regulation if you're a boy I guess. Victim blaming is RIFE. I grew up being told to change my clothes, cover myself, legs are disgusting, women are evil seductress that control men and should be ashamed when men list after them. My aunt was raped when she was 16 and apparently it was because she "went to work in a see-through dress". The worst part is that my parents always blamed her, and then warned me that I was turning out like her after about 13years when I started to ask questions. Teenage hood was bitter. I was so rejected by my peers (in a tiny town too) I was different, left out, ignorant, naive, and left behind. My family had taken me out of school for three years to travel overseas and constantly attend about 30 annual church gatherings (restricted, secretive, lasting between 2 and 4 days) I was just completely outcast, and was told to love the division because it was a blessing. I remember getting changed into shorts at school, and being terrified I'd be caught. My brother also constantly snitched on me. I don't remember him getting in trouble for wearing shorts but ok. I wasn't able to do sport, I got left behind in English because I couldn't watch movies or read their books. My parents always scanned the books before allowing us to read. Animal Farm was out. It sucked. I had no peace, and they told me it was because I was withholding something from God. I was at a loss. I'd given up everything, all over again, in grade 11. I committed to wearing skirts and all the other bullshit, nothing changed. I remember crawling outside one night holding my cat and wailing, begging God to give me some kind of peace, let me know he was there hearing me. I was giving my whole existence. Nothing. Church was held in the home, two times weekly. Missionaries love in people's homes, moving constantly. They live free from wages, and never marry, but are treated like royalty because the sheep worship them (messengers sent from god) I constantly felt terror when a plane would fly overhead, or of thunderstorms, because they believe that christ will appear in the sky at ANY GIVEN MOMENT and cast eternal judgement of what you're doing/thinking in that moment. It was terrifying since as long as I could remember. My parents both beat my brother and I. He turned out really different though. Things started to change when I moved away from uni. I was extremely anorexic for years, but wanted to study architecture. I still went to church and my grandma kept tabs on me. Then I moved out, somehow got the crazy idea to download tinder, met a GIRL, fell in love....... Felt gay, somehow still going to church??? I'd come home from church and then make out with a girl lol. One day she was asking me about my church (again) and she just casually dropped "I think you're in a cult". I felt betrayed and defensive. I wasn't allowed to question my beliefs. I even asked my dad. He told me to be aware of this "friend". Slowly I started to research, and my life crumbled away beneath me. I can't describe how agonising it is to realise that you don't actually stand for anything you've been living for your entire life. It's shattering. And so feeing. Then I realised that I needed to come out to my family, as gay, and as someone who no longer believes in their faith or God. It was exactly as I anticipated. My mom or brother never spoke to me again (for almost two years) and my dad sent me threats of hell, angry messages, passages from the bible (not the nice ones) and took away the car he'd been loaning me. I completely lost my family. Their true colours came out clearly. In the past 3 years, I recovered from anorexia, created my own family, started my own research and understanding of evolution/science/culture WHAAAAATTTTT, quit uni, had sex for the first times (with girls and guys), realised I'm not gay... Just whatever I damn want, went to my first nightclubs, smoked and drank for the first times, and a lot more. It's a mixture of incredible freedom and childlike wonder, and bitter grief because I feel very left behind sometimes. I've never held a full time job, I've been taken advantage of OFTEN, find it difficult to judge character, trust too easily, see the good in everyone ALL THE TIME, doubt myself and my judgement constantly, am afraid to believe in anything because I don't want to be let down again, struggle to communicate in my relationship, struggle to accept that my voice should be heard, doubt my feelings, and sometimes compare myself to where others are at. Can't believe if you've read to this point, wow!! Where I'm at now: learning a lot about philosophy, psychology, trauma patterns, yoga and stuff like that. I'm learning heaps, I'm healing a lot, I'm mostly happy finding meaning my own way now. I have a sweet dog, and a beautiful boyfriend, we've had a very difficult relationship (my first sexual relationship with a man) but he is a wonderful person and I'm grateful. Mostly grateful for the opportunity to think for myself and choose what I want.
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